I wanted to ask- anyone else noticed that you can no longer log in, the tabs for the forums are missing, and you can't go on pages (profile, forum, etc.) via their URL either?
Just wanna be sore :s
Penguin-Pal (talk) 18:11, September 10, 2014 (UTC)Read more >
Some of you have probably noticed this- when you go to Timbertown and stand on one of the balconies on the buildings- if you look closely on the windows, you can see another area in the reflection (as seen in the image).
It doesn't look very much like Timbertown- it looks like it has a paved road (timbertown does have one, but it looks different). Also it has mountains and some other structures- one of them looks like the tall building in Timbertow (appears on the right of each team's base).
What do you think?Read more >
Just in case you want to sort introduction about yourself in your user page, you can use this template. Instructions are found there. Here's an example based on a random user, and the result:
Enjoy! :)Read more >
Since this thursday, as part of version 126.96.36.199, a new feature allows customizing weapon attachments. Here's the developers update (as posted by Dmage):
I've added this template, for adding an infobox for attachments articles, hopefully it's a good way for posting some info.
You can also find the attachments properties in the attachments JSON document.
What do you think about the new feature? Please leave a comment and let us know :)Read more >
Penguin-Pal (talk) 14:24, December 28, 2012 (UTC)
I saw someone in Crane, who was hiding in a really cool place, and i wanted to let you know how to get there. It's inside a small box at the top of the ruins of what looks like an airplane. The description for how to get there is found at the gallery below.
Like all hiding place, most of them get irrelevant and then pop up again when someone use them after you haven't seen anyone there for a while, but hiding there will sure make the game much more difficult. It's only possile to see the player if you stand just below this box.
]] 15:41, December 3, 2012 (UTC)Read more >